Editing Mana
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| Light Red | | Light Red | ||
| style="text-align:left; padding-left:5px;" | Passionate energy. Fire magic is equally good at direct damage, passive damage, and the widest range of status effects: it can be used to [[Status Effects#Berserk|Berserk]], Bind, [[Status Effects#Burning|Burn]], [[Status Effects#Confused|Confuse]], Disorient, [[Status Effects#Flustered|Fluster]], Seal, and [[Status Effects#Tempted|Tempt]], often inflicting multiple effects at once. | | style="text-align:left; padding-left:5px;" | Passionate energy. Fire magic is equally good at direct damage, passive damage, and the widest range of status effects: it can be used to [[Status Effects#Berserk|Berserk]], Bind, [[Status Effects#Burning|Burn]], [[Status Effects#Confused|Confuse]], Disorient, [[Status Effects#Flustered|Fluster]], Seal, and [[Status Effects#Tempted|Tempt]], often inflicting multiple effects at once. | ||
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+ | | Comet? | ||
+ | | Deep Red? | ||
+ | | style="text-align:left; padding-left:5px;" | Little is known about a spell recently invented by [[Cotelle]] that calls comets down from space, but the Empire has been quick to classify it as an entirely new mana affinity. Time will tell whether their assessment holds weight. | ||
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| Wind | | Wind |