Editing Status Effects

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===Poisoned===
 
===Poisoned===
  
'''Poisoned''' characters gradually lose HP according to their Poison resistance and/or passive abilities. (Some characters may not lose HP or may even recover HP.) Poison damage is slow-acting, but a character may remain affected by it until the end of a battle or beyond. Because of most species' [[Core|biology]], typical methods of injecting Poison like venomous bites or stingers don't work, making Poison a rare status effect to encounter; however, the corollary is that few techniques were developed to neutralize it, so very few characters can cure Poison either.
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'''Poisoned''' characters gradually lose HP according to their Poison resistance and/or passive abilities. (Some characters may not lose HP or may even recover HP.) Poison damage is slow-acting, but a character may remain affected by it until the end of a battle or beyond. Because of most species' [[Core|biology], typical methods of injecting Poison like venomous bites or stingers don't work, making Poison a rare status effect to encounter; however, the corollary is that few techniques were developed to neutralize it, so very few characters can cure Poison either.
  
 
===Sealed===
 
===Sealed===

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