Originally a script for a video review, so some parts may stick out and, without visual aids, I recommend having played the game already! Note: this is for the original Tales of Symphonia, so if anything changed in the re-release, I haven’t touched on it here.
Quick links to other entries:
Intro
Part 1
Part 2
Part 4
Part 5
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13) Where Optimism and Pessimism Converge
Everyone notices that Colette doesn’t feel pain from the wound she got for saving Lloyd’s sad self, so he spills the truth.
Becoming an angel means losing her humanity!
You’re phrasing this so negatively. She isn’t limited by pain, she’ll never fear starvation or be distracted by hunger, she can do anything she wants at any hour without being tired, and any pretty area would be a good vacation spot regardless of the climate, not to mention her ability to fly, her enhanced hearing, and her superior vision. What’s the problem?
Raine sets her second ranch to self-destruct mode and here comes another moral dilemma. I think. The party’s worried about Colette. Especially Lloyd, Genis, and Sheena—yeah, Sheena. Colette was right about her being a softy.
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In fact, Sheena shows more sympathy than anyone else, though they all want her to stop the journey of world regeneration—but hold on. Let’s think about this.
First problem: Colette makes it pretty clear that she doesn’t care.
If Colette doesn’t mind her situation, why should I? People have different lifestyles. Some of them I would never consider for myself, but if the people living them are happy, who am I and who is anyone else to judge?