Sometimes a week’s surprises come from completely outside the realm of game development: my computer suddenly decided to not connect to the Internet anymore until after it had been on anywhere from 60 to 120 minutes. I’m still not sure that I’ve actually resolved it, but at least as of Saturday I’ve gotten it down to only happening sometimes instead of always, so I can stop the endless computer reset cycle.
Pathfinding before this week’s end, though. I really want to get over the hump here and get back to regular updates of much more interesting things like battle mechanics and balance. =P
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