Dreamblazers Devlog: Week of July 27, 2015

I guess one downside to having a bonus post, especially on a Friday, is that I don’t have much to update on Monday. :P Mostly just plugging away at maps and waiting on some art in the whopping one (work)day since I last updated. Once I have real finalized monster art to put in the game, testing battles using 2D sprites will become the next big project, so that will be a more exciting time.

One other thing: now that we’re up to five different people working on the Dreamblazers project, within the next couple weeks I’m aiming to put up a Team page with mini-bios of each person. =)

And I think that’ll actually do it for today. Short update this week, yes, but to be honest I probably need to cut back on these things anyway; with my time split now between making a game and my normal job, it’s a bit tougher to put up substantive weekly posts than it used to be for multiple reasons.

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